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How do you get all 7 idols? I found 5 but the 6th is behind spikes I can't jump and the other I don't know where it's at

for the one behind spikes you need to go to the room above and there is gonna be a craked wall at the bottom that will reveal a path to the ido

This game is fire

Not sure if it's just me but I can't go up and down, only left and right.

Getting this randomly when I try to play

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took me way longer than it needed to, and had to restart, after realizing two trophies are in the first tutorial glove section (and unreachable once you leave there and move on)

edit: i meant the seven "idols", not trophies

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How did you get all 7 idols I could only find or get 5. (That one behind the spikes is impossible)

All of them are possible. It's been a long time so I forgot how to do it, give me 2 weeks and I'll return with a solution.

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An awesome puzzle game, 2 areas got me stumped but i did it after a little. i also loved the graphics and colors. i spent over 2 hours and died 337.  

Really addicting game. I spent three evenings in about 4h. I died 747 times :-D

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absolutely phenomenal!

Love it!

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This game is great! But I can't complete it because of a bug: When I get the relics that look like little spirals (the ones guarded by wall-shots you can't jump past) and then I enter the map room the game freezes. I can repeat this getting either spiral first. The map room saves as intended until I pick up a spiral. They are cursed. I can even get both spirals and then enter the map room but hug the wall and inch my way past the map and out the door on the bottom so the save won't activate. I then come back in and map room freezes. Walking to the center of the room does this. Despite having saved in the map room before the bug, the game doesn't go back to an earlier save. It begins a new game. Restart doesn't load a save then either. I'm on macOSMonterey 12.6.1 and Safari 16.1. I will try Firefox and Chrome next. Just thought you should know. It's awesome! I wish I could see the ending! :)

Sorry to hear that! The bug is kind of surprising, since the game hasn't really been updated or changed since quite a while (years), and that's the first I hear of a saving issue like that.

Using another browser might help - or playing using one of the downloadable executables, if you bought the game. I'm afraid I can't offer much help otherwise, since I don't have the right hardware to try and reproduce this (my Mac is too old for Monterey), and the issue seems to be somewhat specific to your machine.

D'oh! Well it wouldn't be the first time a problem was "specific to my machine!" Since I discovered it, how about naming the bug after me? To report: the map room works fine in Firefox!

I really like the game and I support artists, but I've never bought a Pico-8 game. Do I need to install the PICO-8 Fantasy Console to play it? Cheers! :)

Glad it worked well in Firefox!

Normally, I add Windows/Linux/Mac executables as downloadables for my PICO-8 games, but I see that for some reason I didn't do this for Dank Tomb. I'll make a note of adding those - once they're up, you can play without PICO-8 just by using the standalone executables. I'll try to put up the executables some time next week, since there is really no reason for them to not be here.

If you want to play the original cartridge file, you do need PICO-8 to load it.

A very good puzzle game, I really enjoyed it and also it's free. I recomend it a lo

super cute music reminds me on gameboy!

Amazing, I kind of raged though

Donde descargo el juego?...

just the first part right when you first enter the tomb made me feel like rage quitting! I like this game. :) YOu did a really great job!

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It's easy to miss something since it's so dark inside the caves. I guess it makes it all more fun! Great game!

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Awesome game. Really, really well done. I loved the focus on puzzle design and exploration as opposed to fighting; speaking of, the puzzles were incredibly clever, and very satisfying to try and work out. The one criticism I have is that the perspective really, REALLY does not work in the game's favor. I constantly found myself accidentally running off ledges, or pushing the wrong object off a cliff just because I was positioned just slightly off, even though it may have appeared that I was positioned correctly. It was bad enough that the final puzzle felt like I was being trolled, because of how precise you needed to be. I feel like if the player had a slightly bigger base of support (meaning they could get a little further out on a ledge without falling off) then this would be a non-issue. That said though, I honestly had a great time with this, and I'll absolutely be coming back. It's just too clever, and too well made not to. 

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Very nice puzzle game!
Love the colors and the style :3

OMG THOSE LOVELY COLORS! <3 <3 <3 

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Can you please make a sequal?

Busy making a sequel to Slipways! :)

But hey, who knows, maybe for the next game :)

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I'm excited that on the first run through I only found 5 idols so I get to play it again to find the others. yay

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