. bought game - cannot get to work on ambernic portable device. i have the paid version of pico 8 installed. i can get other games to work. it says runtime error line 546 tae 0
function ake:lg(c)
attempt to index global 'ake' (a nil value) at line 546
Solitomb is a multi-cart game, so please make sure:
that you have all 4 carts in the same directory
that you're starting the game from the "solitomb.p8.png" cart
An outdated PICO-8 version on the device can also cause trouble like this. In general, Solitomb is not that great to play on portable consoles just yet, if only because it has only mouse controls, so I don't want to get your hopes up too much. It is playable if your device has mouse emulation.
This game is awesome, If you'd like I can make amazing art for it and we can talk with my local game-dev community of remaking it in a different engine so that your steam release looks and feels like an amazing product.
I just wanted to try it, and I've been playing for an hour! It's super addictive! Btw, have you considered doing a Spanish localisation? I'm sure that there are a lot of people that would enjoy this game being in Spanish. Rogue-like and card games are really big in Spain right now, and I would love to localise it so that more people could know about it.
I hope to have a Spanish localization for the bigger Steam release, for sure. Not for the PICO-8 version, though - it's quite hard to translate a PICO-8 game to a new language and the cost/benefit is unfortunately usually not there.
In case you don't have anyone yet for that, I would love to help with the Spanish localization for the Steam release. If you are interested, feel free to write me at jsatraduescritura@gmail.com
I'm really enjoying this game! Accessibility feedback: the font (while fitting) is very hard to read. I am dyslexic and it took me an embarrassingly long time to decipher the word "abandon." I've noticed games are starting to include a "simple font" setting, which I find incredibly helpful. Hoping something like that will be added to this game!
For the upcoming PC version, sure - we can add an accessibility font choice if necessary. Though I'm sure the default font will be quite a bit more readable than here.
For the PICO-8 version (this version), it's unfortunately hard to do anything about it - PICO-8 has a tiny resolution, making anything font related a hard proposition (the default font is 3x5 pixels).
That is a remarkable blend of strategy and card play. Achieving my first win on the second run was immensely satisfying, though the burrower elite provided a formidable challenge!
The game's mechanics are intuitive yet deep, and the art style is captivating. I appreciate the attention to detail, especially the ability to pet the demon was such a delightful touch! I'll wishlist the upcoming Steam version and look forward to future updates. Keep up the fantastic work!
I’m a big fan of solo card games, and I love seeing some of the potential inspirations, mainly Scoundrel and Bogey.
Genius, sleek design, instantly got my gears spinning. Aside from the abilities not being noticeable until I didn’t know how to not-die… I loved it. I said out loud “Damn, this is even better than a demo, a free itch version. I’m so buying this.”
Then the name seemed a bit familiar. Of course it’s the mind behind Slipways, a total gem of a game.
You’re an artisan. I wish you similar or better luck with Solitomb. I’m buying.
i enjoyed this a lot!! suuuper fun once you get the hang of it. i love the music too, the way it builds as you progress the level. totally didnt realize i can flip the face down cards with a click until a minute ago lol
Really fun and amazing game, just as visual feedback you should find another way to mark usable items, at first i thought they was just passive things, i didnt noticed they are draggable objects, or maybe making an introductory game, where player should use all that mechanics, but also maybe an outline to mark a draggable item would be good. Again, really good work <3
You get extra sword/shield points when you make poker hands. Hover over the + in the bottom left to see the reward values. I'd say, an easy early strat is to just aim for full house (a pair + 3 of a kind) and you'll never lose on lower difficulty.
Immediately addictive in a great way! I'm really enjoying it, good idea to add classes and a random pool of upgrades to choose from, keeping it fresh and fun and exciting.
i don't have this kind of intelligence and i'm not very good but i still managed to get to 3rd floor on first try and a win on second try! (on the forgiving difficulty level) Don't be afraid to try again if you had fun, it's totally doable even for us dumbasses ^^
Very fun and very difficult. I found myself struggling even on the lowest difficulty, and I’m unsure whether luck or skill is the determining factor, but either way, this is definitely worth playing. Good art direction as well!
Ah, ok! I didn't realize it needed to be used on a potion card, I was trying to save myself with one undead card left and couldn't figure out why it wouldn't work. Thanks!
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What specifically is not clear to understand. Please be specific and bring some prints so we can try and understand and fix those. Have a good one.
. bought game - cannot get to work on ambernic portable device. i have the paid version of pico 8 installed. i can get other games to work. it says runtime error line 546 tae 0
function ake:lg(c)
attempt to index global 'ake' (a nil value) at line 546
Solitomb is a multi-cart game, so please make sure:
An outdated PICO-8 version on the device can also cause trouble like this. In general, Solitomb is not that great to play on portable consoles just yet, if only because it has only mouse controls, so I don't want to get your hopes up too much. It is playable if your device has mouse emulation.
thanks for response
This game is awesome, If you'd like I can make amazing art for it and we can talk with my local game-dev community of remaking it in a different engine so that your steam release looks and feels like an amazing product.
first time playing and its amazing, got 3310 on first try (regular difficulty)
amazing game btw
Love this! it's lots of fun!
i like your arts, but the game I don’t really understand how to play, maybe you can just give a tutorial right away when player first play this game
I mean there is literally a how to play button right on the main menu
Love the card design, so tiny yet so readable. And the game is very addictive!
Thank you, Magory.
I just wanted to try it, and I've been playing for an hour! It's super addictive! Btw, have you considered doing a Spanish localisation? I'm sure that there are a lot of people that would enjoy this game being in Spanish. Rogue-like and card games are really big in Spain right now, and I would love to localise it so that more people could know about it.
I hope to have a Spanish localization for the bigger Steam release, for sure. Not for the PICO-8 version, though - it's quite hard to translate a PICO-8 game to a new language and the cost/benefit is unfortunately usually not there.
In case you don't have anyone yet for that, I would love to help with the Spanish localization for the Steam release. If you are interested, feel free to write me at jsatraduescritura@gmail.com
Super fun! I'm kinda addicted. X
The game is amazing!!!
Something that would be great to have is a history of what happened on the hands played and visual examples for some items and habilities.
Saying that, the game is great, is dificult the first times but then you find out whats going on is very enjoyable. now is whislisted on my steam
Solitussin'
i died 😞 (irl)
the pico 8 is not something many have heard of
those who have
elevate it to an art form
this is cool and i like it but im bad at it
I'm really enjoying this game! Accessibility feedback: the font (while fitting) is very hard to read. I am dyslexic and it took me an embarrassingly long time to decipher the word "abandon." I've noticed games are starting to include a "simple font" setting, which I find incredibly helpful. Hoping something like that will be added to this game!
For the upcoming PC version, sure - we can add an accessibility font choice if necessary. Though I'm sure the default font will be quite a bit more readable than here.
For the PICO-8 version (this version), it's unfortunately hard to do anything about it - PICO-8 has a tiny resolution, making anything font related a hard proposition (the default font is 3x5 pixels).
this is amazing and inspiring!
That is a remarkable blend of strategy and card play.
Achieving my first win on the second run was immensely satisfying, though the burrower elite provided a formidable challenge!
The game's mechanics are intuitive yet deep, and the art style is captivating. I appreciate the attention to detail, especially the ability to pet the demon was such a delightful touch!
I'll wishlist the upcoming Steam version and look forward to future updates. Keep up the fantastic work!
it would mess with some systems, but i'd love to able to move cards around while the "trick" is processing
What a good idea! A very entertaining game. I spent the whole time humming the music, and I really like the particles and fx
very good game
Amazing game! Got my first win on the second run.
Also, f that burrower elite.
It doesn't let you do straights it's gay
Fantastic game, well done! After losing enough runs to beat it twice, I wishlisted the upcoming steam version.
A pico-8 card game in this economy!! Aside from the joke this is a really cool idea and plays really well
I’m a big fan of solo card games, and I love seeing some of the potential inspirations, mainly Scoundrel and Bogey.
Genius, sleek design, instantly got my gears spinning. Aside from the abilities not being noticeable until I didn’t know how to not-die… I loved it. I said out loud “Damn, this is even better than a demo, a free itch version. I’m so buying this.”
Then the name seemed a bit familiar. Of course it’s the mind behind Slipways, a total gem of a game.
You’re an artisan. I wish you similar or better luck with Solitomb. I’m buying.
I second that "I'm buying"
You can pet the demon 10/10 Game
What a good experience, congrats! I didn't understand in the beginning, but a couple of movements I get how it works
i enjoyed this a lot!! suuuper fun once you get the hang of it. i love the music too, the way it builds as you progress the level. totally didnt realize i can flip the face down cards with a click until a minute ago lol
Really fun and amazing game, just as visual feedback you should find another way to mark usable items, at first i thought they was just passive things, i didnt noticed they are draggable objects, or maybe making an introductory game, where player should use all that mechanics, but also maybe an outline to mark a draggable item would be good.
Again, really good work <3
I like the concept, and the artwork is very appealing! Good job! :D
i love it, looking forward for more new unique enemies
very good
I just spent like 8 hours playing this game today omfg. So addicting. I NEED THE FULL GAME ASAP
easily, its make me feel like i like card games, real easily(how can u do this ?)!
what is the goal? I got to the end of the first floor and it was just monsters - how do you win? I just attacked them and died
You get extra sword/shield points when you make poker hands. Hover over the + in the bottom left to see the reward values. I'd say, an easy early strat is to just aim for full house (a pair + 3 of a kind) and you'll never lose on lower difficulty.
Immediately addictive in a great way! I'm really enjoying it, good idea to add classes and a random pool of upgrades to choose from, keeping it fresh and fun and exciting.
I’m too dumb to play this game lol. It’s very cool, though!
i don't have this kind of intelligence and i'm not very good but i still managed to get to 3rd floor on first try and a win on second try! (on the forgiving difficulty level) Don't be afraid to try again if you had fun, it's totally doable even for us dumbasses ^^
It’s Baltro-like, but instead of just playing Poker hands, you’re also making Solitaire columns first. I think it’s starting to click for me
Great idea! Really challenging and fun. Helping right now with some bucks and wishlisting the Steam version. Well done!
Very fun and very difficult. I found myself struggling even on the lowest difficulty, and I’m unsure whether luck or skill is the determining factor, but either way, this is definitely worth playing. Good art direction as well!
Can't get the potion to work! Maybe I'm not understanding - do I use it on a monster in a stack?
You're not alone! Does anyone know how to "destroy the potion??"
Responded above.
If this about ginseng brew/poison brew/mana brew abilities - you drag these onto a potion card. The card will be destroyed, and you get the ability.
The idea is that the card turns into a new kind of potion.
(if it's about something else, please clarify so we can help)
Ah, ok! I didn't realize it needed to be used on a potion card, I was trying to save myself with one undead card left and couldn't figure out why it wouldn't work. Thanks!
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