Depth in PICO-8 games - an article


Hey,

If you like my games, maybe you'd appreciate some insight into how I make them? I wrote an article on depth and breadth in game design, how they differ, and how to achieve depth in small PICO-8 games to make them engaging despite their small size.

Here is a link: https://medium.com/@krajzeg/depth-in-games-an-in-depth-look-d94a04ce581a

Happy reading! :)

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