SlipWays development - November update

Another month, another development update! These will be coming monthly from now on, by the way :)

In this one, I try to convince people that sometimes, surprisingly, making a game good might not be the most important thing to work on to ensure its success :)

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still waiting for this! It looks fantastic! (and secretly hope it will come to mac too)

It will - at least for now, the Mac build is in-sync with the PC one, and everything works on both platforms :)