Working on a balance update
I'm working on a small balance update to the PICO-8 edition of SlipWays.
I'm also tweaking the costs of technologies and considering a few boosts and nerfs, especially on the first level. The idea is to broaden the field of possible strategies a little bit by making the "option-enabling" techs (like geneseeds and drillbots) roughly equal in power.
The update is going up on Saturday. There is still some time, so if you have any thoughts regarding the balance between the various strategies and technologies, now is the perfect time to voice them!
Leave a comment
Log in with your itch.io account to leave a comment.